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And lo on Thu, 20 Mar 2008 14:46:10 -0000, Gail Shaw sa dot com>
<"<initialsurname"@sentech> did spake, saying:
>
> "Invisible" <voi### [at] devnull> wrote in message
> news:47e23ff6$1@news.povray.org...
>> Chambers wrote:
>> > Orchid XP v7 wrote:
>> >> I am *not* happy. In fact, screw it, I'm not playing any more Farcry
>> >> tonight. It took me *ages* to get through that lot alive, and I am
>> >> *not* going through the whole damn thing again. Not today.
>> >
>> > One of the first things I did after installing it was to bind
>> save_game
>> > to one of the function keys :)
>>
>> Wait - I thought you *can't* save the game except where it lets you
>> save?
>
> *You* can't. It's one of those cheats you hate. *g*
>
> But if you want....
>
> ~ to bring up the console, then type save_game
Which makes you wonder why it exists at all. For testing and demo purposes
you're going to want level warps and AI toggles, but a save_game command
smacks to me of a developer getting fed-up of trudging between sections to
test things out. Good enough for them, not good enough for us :-P
--
Phil Cook
--
I once tried to be apathetic, but I just couldn't be bothered
http://flipc.blogspot.com
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